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ENVIRO-MENTAL

by Jade Tremblay

I wanted to make a game that would serve as a reminder to myself to practice self-care and tend to my own feelings. To do so, I wanted the gameplay to feature an analogy of the mind as a garden, and have a generally self-reflective and deliberately mindful experience where you are able to tend to that garden after being put in the shoes of various people who aren’t in the best state of mind.

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